PLAY 80s and 90s PC CLASSICS ON WINDOWS 11, 10, 8, 7, VISTA, XP & MACINTOSH OSX
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EMPEROR OF THE FADING SUNS +1Clk Windows 11 10 8 7 Vista XP Install

EMPEROR OF THE FADING SUNS +1Clk Windows 11 10 8 7 Vista XP Install

$ 24.00


Actual Game

 

Emperor of the
Fading Suns

1-Click Install
Windows 11, 10, 8, 7, Vista, XP

(SegaSoft 1996)

MY PROMISE
My games are genuine, install in one step, look, sound and play in Windows 11, 10, 8, 7, Vista and XP like they did in the old days, or your money back. This is my unconditional guarantee for three years.

WHAT IS INCLUDED
This listing includes the original game CD. An on-screen printable manual is also included. The box is pictured for reference and is not included.

I will also provide a compatibility CD that will allow the game to run under ALL VERSIONS of Windows 11, 10, 8, 7, Vista and XP, both 32 and 64 bit. The game has been patched to its 1.4 final version.

INSTALLATION
One step: Insert my CD and the game will automatically work on your computer. Done. Yes, it's that simple.

Want to play? Click the icon. Want the game off your computer? Click Uninstall. Zero hassle.

TECH SUPPORT
Rapid response technical support for three years is always an e-mail or phone call away.

In the extremely rare event I cannot get this title to work on your system I will take it back for a full refund. All I ask is minimal assistance from you during the troubleshooting process.

 

The Game
The world of EFS is a medieval science-fiction realm in the tradition of Warhammer 40K and Dune: noble houses, warring factions, an avaricious mercantile caste, and a fearsome inquisition. As a setting, it's already a cliche, but EFS spins it magically and makes it work. At the start of the game, the emperor has mysteriously died, leaving a power vacuum that must be filled by one of the major players. The goal is to use force, wealth, and diplomacy to get the other leaders to elect you regent, and from there secure the throne as Emperor.

Unlike similar Civilization-style conquest games, EFS does not start on a blank map and force dozens of game turns of exploration, expansion, and military build-up before you have an empire. Instead, you begin with a small empire, a military force, wealth, and a general knowledge of the game universe. Some of the maps of these planets have been lost, leaving you with only a vague sense of their geography, while others are known to you.

Gameplay is broken down along familiar lines. There is research to be conducted in order to build new units and get certain advantages. As with other traditional elements in EFS, however, there is a twist: Technology proscribed by the inquisition may be researched, but could result in your excommunication. These are deadly, often psi-based techs, and the ability to delve into the darker areas of research is a great touch.

The main part of the game is played across a universe map and planetary maps. You can build a space armada and explore hidden parts of the universe, then drop units (troops, engineers, spies, etc.) on the planets and begin taking them over. Different buildings can be built or discovered on the planet surface, and form one of the keys to EFS. Ruins (both alien and human) often hide special relics with special powers, while the merchant league runs Agora (trading posts) and psi-lords dwell in monasteries. The player may build elaborate cities of factories, churches, mines, farms, chemical plants, palaces, and other structures, with a core group protected from orbital attack by a shield. Buildings not only produce units, but also resources necessary for construction and available for trade. The resource element of EFS can be quite complex.

A strong diplomacy option, which allows you to cajole, threaten, or form alliances with the other leaders adds a good element of deviousness and politics to the mix to balance the trade and military aspects. The result is a game, much like Machiavelli, in which shifting allegiances and the fortunes of war make for an interesting mix. There's a lot going on here, with over a 100 units available for production, complex planetary landscapes, intricate trade and production elements, and an over-arching story of the noble houses and alien races.

Emperor of the Fading Suns is a good game, simply too rich and well done to dismiss casually.

 


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